Gish – Designing An Indie Game Cult Classic

[TYPING SOUNDS] [MUSIC PLAYING] ALEX AUSTIN: I’d kind of had this idea for a long time about a bridge building game. So I made this game in about a month and called it Bridge Builder. Originally my idea was a very dot com idea of just putting the game on Continue Reading

Inside Combo Breaker – Games, Culture, and the Midwest

(audience talking)(clicking of joystick) – [Esteban Martinez] Combo Breaker. You may have heard of it. Originating in 2014,Combo Breaker has become one of the tent-poleevents of the FGC Calendar, standing out with it's unique aesthetic and its come-one, come-allapproach to its game lineup. But what are the challenges that go Continue Reading